PlayStation Plus

Games of 2013: Part Three

 tháng 1 02, 2014     dark souls, doom 3, earth defense force, games of 2013, spider, vagrant story     No comments   

[Part One] [Part Two] [Part Three] [Part Four]
Dark Souls (From Software)
I first played Dark Souls in 2012, but I never got far. After much grinding, I reached the gargoyles on the church roof, decided I ‘got it’, and put it aside. But I continued to hear stories. Whispered rumours of forests and tombs and painted worlds and an ancient city and demonic ruins. I read “The Hollowed Killer of Lordran” and was captivated by the mention of these names and places that were uttered, like foreign countries on continents I had never heard of. My Twitter feed was still a crossfire of characters and spells and tactics and other words that I didn’t even know what they signified. Eventually, it felt like I had read the opening chapter of The Lord of the Rings but never left The Shire. I needed to know what everyone else was talking about. I needed to see what else was out there.
So I returned. This time, I was willing to use guides and walkthroughs all the way through. I was less concerned with ‘beating’ the game than ‘getting through it’ just to see what was there. I started a new character, a pyromancer on Twitter’s recommendation, and went on my way. What took me about twelve hours on my previous game took me about two. A few hours later and with a bit of help I beat the gargoyles and rang the first bell. I ventured into Blighttown and Queelag’s Lair by myself to ring the second bell. With a guide’s help, I defeated the Iron Golem of Sen’s Fortress and took photos of my television screen as I set foot in Anor Londo. With the help of human strangers I defeated both the painted world, and Dragon Slayer Ornstein and Executioner Smough. I didn’t finish the game—at least, not yet—but I got that bit further. There’s still more to see, but I feel like I understand and appreciate Dark Souls and its world that bit more.
Most satisfying of all was that feeling of camaraderie with other players past and present. Anyone who has played Dark Souls is more than happy to help a newcomer. I felt this bug myself when I saw people start the game after me; so eager I was to jump in and give them tips. It’s because people who have played the game understand the joy of Dark Souls is not in overcoming the game by yourself, as ostensibly single-player as the game might be, but in the sense of solidarity with other players. The joy of the game is in overcoming this cruel game together: in being helped by those that come before you, and helping those that come after you. It’s players versus game both inside the game and outside of it. The world feels so hostile to make friendship feel so warm. 
So when I decided I would use guides and walkthroughs to see the world at any cost, I was accidentally approaching the game how the game should be approached: defeated at any cost. When I put aside my stubborn sense of ‘fair play’ and ‘doing it myself’, I realised that there is no ‘fair play’ where Dark Souls is concerned. It refused to treat the player fairly, so why should the player treat the game fairly? Swallowing my pride and using guides just to get through the game didn’t weaken my experience in the game, but made my antagonistic relationship with it all the more vivid.

Vagrant Story (Square)
I didn’t return to Dark Souls the moment I thought about doing so. I spent several months hesitating beforehand. I felt the desire to play it again, but not the confidence. So, instead, I returned to Square’s very odd and fascinating Playstation title Vagrant Story. It had been years since I last played Vagrant Story, but my memory of it gave it a kind of Dark Souls vibe. Not necessarily in mechanics, but in atmosphere: the solitary character in a quiet and dead city full of monsters. Just without the finger acrobatics demanded of Dark Souls.
So, on my Vita, I started a new game of Vagrant Story. I found Yasumi Matsuno’s game fascinating for the ways it mutated and mashed together both traditional JRPG and action RPG elements, combining command menus with semi-real-time combat. 
I enjoyed its systems, as dense as they are deep. There is the peculiar mechanic that the more you use a weapon on a type of enemy, the stronger that weapon becomes against that type of enemy (and the weaker it becomes against an opposite enemy type). This requires both grinding and planning. Attacking every enemy with the same sword will get you nowhere. Instead, you must use this sword for beasts, that hammer for zombies, that crossbow for humans, etc. Where it breaks down, however, is when you come across a boss that is a type that you have rarely confronted before. So, to be sure, it is not a balanced game.
Having to constantly change weapons has the potential to be terrible, especially in a game that predates the normalisation of hotkeys on console games. Every time you want to change weapons, you must open your menu system, open the equipment menu, scroll to your weapon, open the menu of all your weapons, find the right weapon, equip it, and press cancel about five times to climb up out of the menu pit. This can get pretty infuriating, especially as you want to be changing weapons every third or fourth enemy. Indeed, I remember it infuriating me last time I played the game.  What got me through this time, though, was a desire to play the game ‘slow’. I wasn’t rushing; I didn’t need to get anywhere quickly. I would play the game at its own pace, and Vagrant Story’s pace is slow. The minimal background music and the environmental stillness makes Vagrant Story’s world feels timeless much as Dark Souls’s world feels timeless. It wants you to take your time, so I took my time. When I did this, constant burrowing through menus felt a bit more tolerable.
Most of all, though, I enjoyed the game overarching aesthetic, both in the world and in the menus. In menus, the audio and visual design is satisfying. Every menu dongs like a grandfather clock as you enter it, and swipes away with a ‘swoosh’ as you go back up a level. There are vast swathes of information about every piece of equipment, but it is all relatively easy to parse. In the world itself, however, the game’s visual style really shines. Vagrant Story is one of the few games I have played that takes the graphical look imposed on so many Playstation-era games (chunky with low-res textures) and turns it into a style. Rooms, enemies, and characters are all modelled in very intentful and particular ways. These are not just low-polygon, chunky humans, but stylisied humans that fit the game’s technological constraints majestically. Often I would enter first-person (which would have the surreal effect of pausing game time, but not character animations, so enemy skeletons would just sway and breathe contently in front of you) to look around the wonderful buildings and at the phenomenally detailed character models. Indeed, so much detail is only visible from that first-person perspective. Make no mistake: Vagrant Story is a beautiful game.
Ultimately, it was the outdated save system that defeated me. I encountered a difficult boss a significant distance from the closest save point and felt my enthusiasm be sapped from my body. So I never finished Vagrant Story, but I’m incredibly glad I returned to it.

Earth Defense Force 2017 (Sandlot)
Earth Defense Force 2017 (EDF) is one of those Japanese games people like to point at and laugh about being “So bad it’s good” when, really, what they mean is “that game is incredibly good despite being made on a tight budget”. “So bad it’s good” claims, especially when applied to Japanese games, usually just refers to an imagined level of graphical fidelity not reached, of a certain sincerity to its ‘wackiness’, of a jangliness and a clunkiness. Binary Domain and Deadly Premonition are examples of sincerely good games that are sidelined under the “so bad it’s good” label when, really, they are only bad if you use the wrong measuring stick.
EDF places you in the role of a single soldier alongside many others, defending Tokyo from giant bugs and aliens. Though, I get less of a sense of the bugs as ‘giant’ and more of a sense that I, in fact, am really small. I feel like a toy soldier in a Tokyo diorama put too close to an anthill. Regardless, the sense of drama and scale are the same. The visuals are lo-fi and the animations are jangly, but none of this detracts from the breathtaking spectacle that is watching a wave of giant ants pour over skyscrapers towards you. The b-grade horror music looping in the background only adds to the atmosphere.
This is a game with no pretension, a game that does so well exactly what it is trying to do. Yes, it is ‘rough’ and low budget, but time and labour have clearly been dedicated to the places it needs to be dedicated for the game to achieve what it wants to achieve. The sense of scale, in both quantity and sheer size, in EDF is unmatched by any other game I can recall playing, with the possible exception of Shadow of the Colossus.

Doom 3 (Id Software)
Doom turned twenty years old this year. That feels like a big deal, and I’ve been enjoying the various retrospectives  coming out that are trying to appreciate just why it was so special (none more than Liz Ryerson’s excellent video series). Doom 3, however, seems to be often dismissed for not reaching some ideal, nostalgia of the original games. For not ‘being Doom’. At the same time, though, it also seemed to fail at being what, on the surface, it looked like it wanted to be: namely, a survival horror game. It seemed torn between wanting to be a run’n’gun game and a survival horror game. Playing it directly after a replay of the first Doom, though, I found it incredibly enjoyable. I approached it like Doom, running and gunning through its corridors. This gave me, through the jump scares, a constant sense of paranoia. Playing it ‘like Doom’ drastically changed my experience of the game, for the better.
I’ve already written quite extensively about Doom 3 in a Notes posts so I won’t repeat myself here.

Spider (Vector Park)
This guy.
Amazing animation and a simple idea incredibly executed.


[Part One] [Part Two] [Part Three] [Part Four]
  • Share This:  
  •  Facebook
  •  Twitter
  •  Google+
  •  Stumble
  •  Digg
Gửi email bài đăng nàyBlogThis!Chia sẻ lên XChia sẻ lên Facebook
Bài đăng Mới hơn Bài đăng Cũ hơn Trang chủ

0 nhận xét:

Đăng nhận xét

Latest Tweets

Popular Posts

  • March and April Writing
    With GDC at the end of March, I never got around to writing a summary of that month's writing, and then as I tried to catch up on all my...
  • Games of 2013: Part Four
    [ Part One ] [ Part Two ] [ Part Three ] [Part Four] Spelunky (Mossmouth) Spelunky just made it onto my list last year. More out of respe...
  • Useful Twitter Hashtags for Writers
    If you're an indie author, odds are that you already have a Twitter account. As most of you no doubt know, Twitter is a powerful form of...
  • Adventures in Indie Advertising/Promotion: Goodreads
    There's an old question that goes:  If a tree falls in the woods and nobody is around, does it make a sound?  In a similar vein, if you ...
  • World of Warcraft: The Battleground
    Fourth title  I've finally able to release this year from  World of Warcraft total conversion project series of mine. A fun-to-play He...
  • Removing "Said" From Your Vocabulary as an Author
    A few days ago, I was talking to another author who is in the process of writing her first book.  She mentioned that she was having a proble...
  • New Book Release: Kid Sensation Series Boxed Set (Books 1 - 3)
    I'm feeling a little giddy because I've finally reached the point where I can put out a boxed set. It's for the three full-lengt...
  • Ride the Wind [Fairy Tail: Battle of Magic]
    Happy weekend everyone! Sorry for late update and almost didn't post anything for more than a week on this blog. I couldn't write an...
  • Book Review: Logan's Run
    I don't think it comes as a big surprise to anyone that I'm huge sci-fi/fantasy fan.  Therefore, I'm occasionally asked what...
  • Monkey King - Riptide Raider
    Mod Monkey King - Riptide Raider mythical item Dota 2 Reborn from The International 2017 Collector's Cache. This mod can be combined w...

Just posted Another Excerpt from Incarnation (Kid Sensation #7)  on my website.

Social

  • Home
Được tạo bởi Blogger.
facebook twitter instagram pinterest bloglovin Email

Follow Us

  • facebook
  • twitter
  • instagram
  • Google+
  • pinterest
  • youtube
  • youtube
  • pinterest

Báo cáo vi phạm

Giới thiệu về tôi

Unknown
Xem hồ sơ hoàn chỉnh của tôi

Labels

  • 868-hack
  • Abaddon
  • Actor-Network Theory
  • Alchemist
  • Alexander Bruce
  • american dream
  • an excuse to plug some old articles
  • Angry Birds
  • announcement
  • anti-ludology
  • Anti-Mage
  • antichamber
  • apocalyPS3
  • Arc Warden
  • Arcana
  • ars technica
  • artwork
  • Assassin's Creed
  • Assassin's Creed II
  • atom zombie smasher
  • authorship
  • Axe
  • badland
  • Bastion
  • Batrider
  • Beastmaster
  • beta map
  • Beyond The Controller
  • binary domain
  • Binding of Isaac
  • Bioshock
  • Bioshock 2
  • bioshock infinite
  • BioWare
  • bit creature
  • bit.trip beat
  • blog
  • Bloodseeker
  • Border House Blog
  • Borderlands
  • Borderlands 2
  • Braid
  • Brewmaster
  • Broodmother
  • bulletstorm
  • BurnoutParadise
  • Call of Duty
  • Capsule
  • Chain World
  • Chaos Knight
  • character
  • characters
  • Chen
  • child of eden
  • choice
  • Clockwerk
  • Coin Treasure - Fall 2015
  • Commercial
  • Cool Pizza
  • crysis 2
  • ctrl+alt+defeat
  • Cursor
  • cut-scene
  • Dan Golding
  • dark souls
  • Dark Willow
  • DayZ
  • dear esther
  • death from anti-ludic sentiments
  • death of the player
  • Death Prophet
  • design
  • Deus Ex
  • deus ex human revolution
  • Deus Ex Machina
  • devil may cry
  • digimon
  • DiGRA
  • Disruptor
  • dissidia final fantasy: warriors voyage
  • dissidia final fantasy: warriors voyage 2
  • doom 3
  • dota 2
  • dota 2: heroes clash
  • Dota Plus
  • Dragon Age Origins
  • Dragon Knight
  • Dragon Quest IX
  • dream
  • driver sf
  • Drow Ranger
  • e-sports
  • earth defense force
  • Earth Spirit
  • Edge Magazine
  • Effect
  • el shaddai
  • Elder Titan
  • Ember Spirit
  • Emblems of the Dueling Fates
  • Enigma
  • environment
  • eSport
  • Excuse For Not Writing Very Much Of Late
  • fab48hr
  • Faceless Void
  • fairy tail: battle of magic
  • Fall 2016 Battle Pass
  • Fall 2016 Treasure I
  • Fall Season Compendium 2015
  • Fallout 3
  • Far Cry 2
  • Fez
  • Final Fantasy VII
  • final fantasy xii
  • Final Fantasy XIII
  • fjords
  • for the hitz
  • forget me not
  • Fortivus 2017 Treasure
  • Freeplay
  • Freeplay 2010
  • Frosty Treasure of Frostivus
  • fun
  • Gamasutra
  • Game Diary
  • Game On
  • game theory
  • gameranx
  • Games
  • games journalism
  • Games of 2010
  • Games of 2011
  • Games of 2012
  • games of 2013
  • games on net
  • GDC
  • gears of war 3
  • Generic recap of the past year
  • ghosts
  • Glynn Keogh
  • gone home
  • Grand Theft Auto
  • Grand Theft Auto iv
  • Gravity Hook HD
  • Gravity Rush
  • Guide
  • Gun Godz
  • Gyrocopter
  • Hack soft
  • Half Life
  • Halo
  • Halo Reach
  • Hazard
  • HeartGold
  • Heavy Rain
  • hero arena
  • honours
  • Housekeeping
  • Huskar
  • hyper magazine
  • ico
  • ICYMI
  • Imagination
  • Imbued Lockless Luckvessel
  • Imbued Sculptor's Pillar 2015
  • Imbued Trove Carafe 2015
  • Imbued Trove Carave 2017
  • Immortal
  • Immortal Treasure I 2015
  • Immortal Treasure I 2016
  • Immortal Treasure I 2017
  • Immortal Treasure I 2018
  • Immortal Treasure II 2017
  • Immortal Treasure II 2018
  • Immortal Treasure III 2016
  • Immortal Treasure III 2017
  • Immortal Treasure III 2018
  • In which I sound like a crazy lefty
  • Invoker
  • Io
  • iOS
  • iphone
  • Jakiro
  • Jason Rohrer
  • Jetpack Joyride
  • journey
  • Juggernaut
  • Just Cause 2
  • Just Musing
  • katamari
  • Keeper of the Light
  • Kill Screen
  • Killing is Harmless
  • killzone mercenary
  • kingdom hearts: destiny line
  • knightmare tower
  • Knytt Underground
  • Kotaku
  • Kunkka
  • Latour
  • League of Evil
  • league of legends
  • league of legends: arena
  • Lecture
  • Left4Dead
  • Legion Commander
  • let's play
  • Letter
  • Lifestealer
  • Lim
  • Limbo
  • Lina
  • Lion
  • little inferno
  • Littlebigplanet
  • Lockless Luckbox
  • lol non-phallic
  • Lone Druid
  • Lost Treasure of the Ivory Isles (Series 3)
  • ludology
  • Luna
  • map
  • Maps
  • Marathon
  • Mark of the ninja
  • Mass Effect 2
  • max payne 3
  • medal of honor warfighter
  • Melbourne
  • Metal Gear Solid
  • Metro 2033
  • metro last light
  • Metroid
  • Michael Brough
  • Minecraft
  • Mirana
  • mirror's edge
  • miscellaneous
  • Mod Apk
  • model showcase
  • Modern Warfare
  • modern warfare 3
  • ModNation Racers
  • Moments
  • Monkey King
  • Morrowind
  • Music Pack
  • musing
  • Naga Siren
  • narrative
  • Nature Prophet
  • Necrophos
  • Night Stalker
  • nonsense
  • notes
  • Nyx Assassin
  • ODST
  • Ogre Magi
  • OMG so much writing
  • Omniknight
  • One Chance
  • one of those crappy 'how to write' posts
  • Oracle
  • orpg
  • Outworld Devourer
  • OZCHI
  • Pace
  • Pangolier
  • perma-death
  • Persona 4 Golden
  • personal
  • Phantom Assassin
  • Phantom Lancer
  • phd
  • Phoenix
  • pixel hunt
  • player
  • Player privilege
  • Pocket Planes
  • Pokemon
  • Portal
  • portal 2
  • Possibly clutching at straws with this one
  • Press Select
  • preview
  • project
  • proteus
  • Puck
  • Pudge
  • ramble
  • rant
  • Razor
  • Red Dead Redemption
  • rejected
  • remake
  • Report
  • review
  • rez
  • ridiculous fishing
  • Riki
  • Rock Paper Shotgun
  • Rubick
  • saints row
  • Sand King
  • scraps
  • Shadow Complex
  • Shadow Demon
  • Shadow Fiend
  • shadow of the colossus
  • shameless self plug
  • Silencer
  • sir you are being hunted
  • Sithil's Summer Stash
  • skyrim
  • Slark
  • Sleep is Death
  • sneak peek
  • Sniper
  • Soaring Cache
  • soft
  • space
  • space marine
  • Spaceteam
  • spec ops
  • Spelunky
  • spider
  • Spirit Breaker
  • Steam Holiday Sale 2013
  • stickets
  • Storm Spirit
  • Story
  • storytelling
  • Super Meat Boy
  • Sven
  • terraria
  • Terrorblade
  • The Atlantic
  • The International 2017
  • The International 2017 Battle Pass
  • The International 2018 Battle Pass
  • the last of us
  • the line
  • The Matrix
  • the unfinished swan
  • thesis
  • Timbersaw
  • time surfer
  • Tinker
  • Tiny
  • Tiny Tower
  • Tiny Wings
  • tokyo jungle
  • Tomb Raider
  • total-conversion
  • Towards Dawn
  • Traps
  • Treant Protector
  • Treasure of Dire Arms
  • Treasure of Molten Steel
  • Treasure of the Autumn Flurry
  • Treasure of the Cherished Hoard
  • Treasure of the Defender's Vision
  • Treasure of the Dota 2 Asia Championships 2017
  • Treasure of the Emerald Revival
  • Treasure of the Frosted Flame
  • Treasure of the Shrouded Myth
  • Treasure of the Summit's Roost
  • Treasure of the Tireless Crafter
  • Treasure of the Venerable One
  • Treasure Sapphire Cask
  • Treasure The International 2017 Collector's Cache
  • Trials Evolution
  • Troll Warlord
  • Trove Carafe 2018
  • Tuskar
  • tutorial
  • un ep
  • Uncharted 2
  • Uncharted 3
  • under development
  • Undying
  • Unfinished Swan
  • university
  • Unreal
  • unwinnable
  • update
  • vagrant story
  • Vanquish
  • Venomancer
  • videogame criticism
  • Viper
  • VVVVVV
  • warioware diy
  • Weaver
  • weird
  • whale trail
  • what even is this
  • where is my heart
  • Windranger
  • Winter 2016 Treasure III
  • Winter 2017 Treasure II
  • Winter 2017 Treasure III
  • Winter Wyvern
  • Witch Doctor
  • work in progress
  • world of warcraft
  • Wraith King
  • Writing
  • writing about writing
  • yolo
  • youtube
  • Zelda
  • Zeus
  • ziggurat

Biểu mẫu liên hệ

Tên

Email *

Thông báo *

  • Home
  • Layouts
  • _Typography
  • _Minimal
  • _drop down
  • Post
  • Pages
  • Archives
  • Features

Tìm kiếm Blog này

Blog Archive

  • ►  2019 (12)
    • ►  tháng 6 (2)
    • ►  tháng 4 (2)
    • ►  tháng 2 (3)
    • ►  tháng 1 (5)
  • ►  2018 (82)
    • ►  tháng 12 (2)
    • ►  tháng 11 (4)
    • ►  tháng 10 (2)
    • ►  tháng 9 (4)
    • ►  tháng 8 (6)
    • ►  tháng 7 (5)
    • ►  tháng 6 (15)
    • ►  tháng 5 (4)
    • ►  tháng 4 (2)
    • ►  tháng 3 (4)
    • ►  tháng 2 (32)
    • ►  tháng 1 (2)
  • ►  2017 (118)
    • ►  tháng 12 (32)
    • ►  tháng 11 (3)
    • ►  tháng 10 (3)
    • ►  tháng 9 (3)
    • ►  tháng 8 (1)
    • ►  tháng 7 (3)
    • ►  tháng 6 (22)
    • ►  tháng 5 (43)
    • ►  tháng 4 (1)
    • ►  tháng 3 (2)
    • ►  tháng 2 (3)
    • ►  tháng 1 (2)
  • ►  2016 (25)
    • ►  tháng 12 (2)
    • ►  tháng 11 (1)
    • ►  tháng 10 (2)
    • ►  tháng 9 (4)
    • ►  tháng 8 (2)
    • ►  tháng 7 (1)
    • ►  tháng 6 (2)
    • ►  tháng 5 (3)
    • ►  tháng 4 (4)
    • ►  tháng 3 (1)
    • ►  tháng 2 (1)
    • ►  tháng 1 (2)
  • ►  2015 (18)
    • ►  tháng 12 (1)
    • ►  tháng 10 (1)
    • ►  tháng 9 (2)
    • ►  tháng 8 (3)
    • ►  tháng 7 (2)
    • ►  tháng 6 (2)
    • ►  tháng 5 (2)
    • ►  tháng 2 (3)
    • ►  tháng 1 (2)
  • ▼  2014 (45)
    • ►  tháng 12 (4)
    • ►  tháng 11 (3)
    • ►  tháng 10 (1)
    • ►  tháng 9 (2)
    • ►  tháng 8 (4)
    • ►  tháng 7 (5)
    • ►  tháng 6 (5)
    • ►  tháng 5 (4)
    • ►  tháng 4 (5)
    • ►  tháng 3 (2)
    • ►  tháng 2 (2)
    • ▼  tháng 1 (8)
      • New Book Release: Kid Sensation Series Boxed Set (...
      • Making a Living Selling 3 Books Per Day
      • Still Alive
      • Bookonomics 101: The 7-Day Work Week
      • Pacing Yourself As A Writer
      • Games of 2013: Part Four
      • Games of 2013: Part Three
      • Games of 2013: Part Two
  • ►  2013 (60)
    • ►  tháng 12 (5)
    • ►  tháng 11 (5)
    • ►  tháng 10 (5)
    • ►  tháng 9 (7)
    • ►  tháng 8 (5)
    • ►  tháng 7 (4)
    • ►  tháng 6 (7)
    • ►  tháng 5 (9)
    • ►  tháng 4 (5)
    • ►  tháng 3 (1)
    • ►  tháng 2 (2)
    • ►  tháng 1 (5)
  • ►  2012 (60)
    • ►  tháng 12 (3)
    • ►  tháng 11 (7)
    • ►  tháng 10 (3)
    • ►  tháng 9 (5)
    • ►  tháng 8 (10)
    • ►  tháng 7 (7)
    • ►  tháng 6 (9)
    • ►  tháng 5 (4)
    • ►  tháng 4 (3)
    • ►  tháng 3 (2)
    • ►  tháng 2 (1)
    • ►  tháng 1 (6)
  • ►  2011 (90)
    • ►  tháng 12 (13)
    • ►  tháng 11 (16)
    • ►  tháng 10 (13)
    • ►  tháng 9 (7)
    • ►  tháng 8 (4)
    • ►  tháng 7 (3)
    • ►  tháng 6 (1)
    • ►  tháng 5 (5)
    • ►  tháng 4 (6)
    • ►  tháng 3 (10)
    • ►  tháng 2 (7)
    • ►  tháng 1 (5)
  • ►  2010 (39)
    • ►  tháng 11 (4)
    • ►  tháng 9 (3)
    • ►  tháng 8 (6)
    • ►  tháng 7 (6)
    • ►  tháng 6 (6)
    • ►  tháng 5 (7)
    • ►  tháng 4 (1)
    • ►  tháng 3 (5)
    • ►  tháng 2 (1)
  • ►  2009 (11)
    • ►  tháng 10 (2)
    • ►  tháng 9 (5)
    • ►  tháng 8 (1)
    • ►  tháng 4 (3)

Tags

868-hack Abaddon Actor-Network Theory Alchemist Alexander Bruce american dream an excuse to plug some old articles Angry Birds announcement anti-ludology Anti-Mage antichamber apocalyPS3 Arc Warden Arcana ars technica artwork Assassin's Creed Assassin's Creed II atom zombie smasher authorship Axe badland Bastion Batrider Beastmaster beta map Beyond The Controller binary domain Binding of Isaac Bioshock Bioshock 2 bioshock infinite BioWare bit creature bit.trip beat blog Bloodseeker Border House Blog Borderlands Borderlands 2 Braid Brewmaster Broodmother bulletstorm BurnoutParadise Call of Duty Capsule Chain World Chaos Knight character characters Chen child of eden choice Clockwerk Coin Treasure - Fall 2015 Commercial Cool Pizza crysis 2 ctrl+alt+defeat Cursor cut-scene Dan Golding dark souls Dark Willow DayZ dear esther death from anti-ludic sentiments death of the player Death Prophet design Deus Ex deus ex human revolution Deus Ex Machina devil may cry digimon DiGRA Disruptor dissidia final fantasy: warriors voyage dissidia final fantasy: warriors voyage 2 doom 3 dota 2 dota 2: heroes clash Dota Plus Dragon Age Origins Dragon Knight Dragon Quest IX dream driver sf Drow Ranger e-sports earth defense force Earth Spirit Edge Magazine Effect el shaddai Elder Titan Ember Spirit Emblems of the Dueling Fates Enigma environment eSport Excuse For Not Writing Very Much Of Late fab48hr Faceless Void fairy tail: battle of magic Fall 2016 Battle Pass Fall 2016 Treasure I Fall Season Compendium 2015 Fallout 3 Far Cry 2 Fez Final Fantasy VII final fantasy xii Final Fantasy XIII fjords for the hitz forget me not Fortivus 2017 Treasure Freeplay Freeplay 2010 Frosty Treasure of Frostivus fun Gamasutra Game Diary Game On game theory gameranx Games games journalism Games of 2010 Games of 2011 Games of 2012 games of 2013 games on net GDC gears of war 3 Generic recap of the past year ghosts Glynn Keogh gone home Grand Theft Auto Grand Theft Auto iv Gravity Hook HD Gravity Rush Guide Gun Godz Gyrocopter Hack soft Half Life Halo Halo Reach Hazard HeartGold Heavy Rain hero arena honours Housekeeping Huskar hyper magazine ico ICYMI Imagination Imbued Lockless Luckvessel Imbued Sculptor's Pillar 2015 Imbued Trove Carafe 2015 Imbued Trove Carave 2017 Immortal Immortal Treasure I 2015 Immortal Treasure I 2016 Immortal Treasure I 2017 Immortal Treasure I 2018 Immortal Treasure II 2017 Immortal Treasure II 2018 Immortal Treasure III 2016 Immortal Treasure III 2017 Immortal Treasure III 2018 In which I sound like a crazy lefty Invoker Io iOS iphone Jakiro Jason Rohrer Jetpack Joyride journey Juggernaut Just Cause 2 Just Musing katamari Keeper of the Light Kill Screen Killing is Harmless killzone mercenary kingdom hearts: destiny line knightmare tower Knytt Underground Kotaku Kunkka Latour League of Evil league of legends league of legends: arena Lecture Left4Dead Legion Commander let's play Letter Lifestealer Lim Limbo Lina Lion little inferno Littlebigplanet Lockless Luckbox lol non-phallic Lone Druid Lost Treasure of the Ivory Isles (Series 3) ludology Luna map Maps Marathon Mark of the ninja Mass Effect 2 max payne 3 medal of honor warfighter Melbourne Metal Gear Solid Metro 2033 metro last light Metroid Michael Brough Minecraft Mirana mirror's edge miscellaneous Mod Apk model showcase Modern Warfare modern warfare 3 ModNation Racers Moments Monkey King Morrowind Music Pack musing Naga Siren narrative Nature Prophet Necrophos Night Stalker nonsense notes Nyx Assassin ODST Ogre Magi OMG so much writing Omniknight One Chance one of those crappy 'how to write' posts Oracle orpg Outworld Devourer OZCHI Pace Pangolier perma-death Persona 4 Golden personal Phantom Assassin Phantom Lancer phd Phoenix pixel hunt player Player privilege Pocket Planes Pokemon Portal portal 2 Possibly clutching at straws with this one Press Select preview project proteus Puck Pudge ramble rant Razor Red Dead Redemption rejected remake Report review rez ridiculous fishing Riki Rock Paper Shotgun Rubick saints row Sand King scraps Shadow Complex Shadow Demon Shadow Fiend shadow of the colossus shameless self plug Silencer sir you are being hunted Sithil's Summer Stash skyrim Slark Sleep is Death sneak peek Sniper Soaring Cache soft space space marine Spaceteam spec ops Spelunky spider Spirit Breaker Steam Holiday Sale 2013 stickets Storm Spirit Story storytelling Super Meat Boy Sven terraria Terrorblade The Atlantic The International 2017 The International 2017 Battle Pass The International 2018 Battle Pass the last of us the line The Matrix the unfinished swan thesis Timbersaw time surfer Tinker Tiny Tiny Tower Tiny Wings tokyo jungle Tomb Raider total-conversion Towards Dawn Traps Treant Protector Treasure of Dire Arms Treasure of Molten Steel Treasure of the Autumn Flurry Treasure of the Cherished Hoard Treasure of the Defender's Vision Treasure of the Dota 2 Asia Championships 2017 Treasure of the Emerald Revival Treasure of the Frosted Flame Treasure of the Shrouded Myth Treasure of the Summit's Roost Treasure of the Tireless Crafter Treasure of the Venerable One Treasure Sapphire Cask Treasure The International 2017 Collector's Cache Trials Evolution Troll Warlord Trove Carafe 2018 Tuskar tutorial un ep Uncharted 2 Uncharted 3 under development Undying Unfinished Swan university Unreal unwinnable update vagrant story Vanquish Venomancer videogame criticism Viper VVVVVV warioware diy Weaver weird whale trail what even is this where is my heart Windranger Winter 2016 Treasure III Winter 2017 Treasure II Winter 2017 Treasure III Winter Wyvern Witch Doctor work in progress world of warcraft Wraith King Writing writing about writing yolo youtube Zelda Zeus ziggurat

Tags

868-hack (1) Abaddon (1) Actor-Network Theory (1) Alchemist (1) Alexander Bruce (1) american dream (1) an excuse to plug some old articles (1) Angry Birds (1) announcement (7) anti-ludology (1) Anti-Mage (3) antichamber (1) apocalyPS3 (1) Arc Warden (1) Arcana (2) ars technica (1) artwork (9) Assassin's Creed (1) Assassin's Creed II (1) atom zombie smasher (1) authorship (1) Axe (2) badland (1) Bastion (2) Batrider (2) Beastmaster (2) beta map (4) Beyond The Controller (1) binary domain (1) Binding of Isaac (1) Bioshock (2) Bioshock 2 (1) bioshock infinite (3) BioWare (1) bit creature (1) bit.trip beat (1) blog (1) Bloodseeker (1) Border House Blog (1) Borderlands (1) Borderlands 2 (2) Braid (3) Brewmaster (3) Broodmother (2) bulletstorm (1) BurnoutParadise (1) Call of Duty (4) Capsule (1) Chain World (1) Chaos Knight (2) character (48) characters (2) Chen (2) child of eden (1) choice (1) Clockwerk (2) Coin Treasure - Fall 2015 (1) Commercial (1) Cool Pizza (1) crysis 2 (1) ctrl+alt+defeat (1) Cursor (1) cut-scene (1) Dan Golding (1) dark souls (4) Dark Willow (1) DayZ (2) dear esther (4) death from anti-ludic sentiments (3) death of the player (1) Death Prophet (1) design (1) Deus Ex (1) deus ex human revolution (1) Deus Ex Machina (1) devil may cry (1) digimon (2) DiGRA (1) Disruptor (1) dissidia final fantasy: warriors voyage (19) dissidia final fantasy: warriors voyage 2 (1) doom 3 (2) dota 2 (1) dota 2: heroes clash (1) Dota Plus (1) Dragon Age Origins (1) Dragon Knight (4) Dragon Quest IX (2) dream (1) driver sf (4) Drow Ranger (1) e-sports (1) earth defense force (1) Earth Spirit (2) Edge Magazine (2) Effect (2) el shaddai (1) Elder Titan (1) Ember Spirit (1) Emblems of the Dueling Fates (2) Enigma (1) environment (8) eSport (1) Excuse For Not Writing Very Much Of Late (2) fab48hr (1) Faceless Void (2) fairy tail: battle of magic (52) Fall 2016 Battle Pass (1) Fall 2016 Treasure I (2) Fall Season Compendium 2015 (1) Fallout 3 (2) Far Cry 2 (3) Fez (3) Final Fantasy VII (2) final fantasy xii (1) Final Fantasy XIII (1) fjords (1) for the hitz (1) forget me not (1) Fortivus 2017 Treasure (18) Freeplay (3) Freeplay 2010 (2) Frosty Treasure of Frostivus (1) fun (1) Gamasutra (1) Game Diary (2) Game On (1) game theory (2) gameranx (3) Games (4) games journalism (2) Games of 2010 (4) Games of 2011 (5) Games of 2012 (5) games of 2013 (4) games on net (4) GDC (1) gears of war 3 (2) Generic recap of the past year (1) ghosts (1) Glynn Keogh (1) gone home (1) Grand Theft Auto (1) Grand Theft Auto iv (6) Gravity Hook HD (1) Gravity Rush (1) Guide (1) Gun Godz (2) Gyrocopter (3) Hack soft (10) Half Life (1) Halo (2) Halo Reach (1) Hazard (1) HeartGold (1) Heavy Rain (5) hero arena (6) honours (2) Housekeeping (1) Huskar (2) hyper magazine (1) ico (2) ICYMI (1) Imagination (1) Imbued Lockless Luckvessel (3) Imbued Sculptor's Pillar 2015 (1) Imbued Trove Carafe 2015 (1) Imbued Trove Carave 2017 (1) Immortal (18) Immortal Treasure I 2015 (2) Immortal Treasure I 2016 (1) Immortal Treasure I 2017 (1) Immortal Treasure I 2018 (1) Immortal Treasure II 2017 (3) Immortal Treasure II 2018 (3) Immortal Treasure III 2016 (2) Immortal Treasure III 2017 (3) Immortal Treasure III 2018 (1) In which I sound like a crazy lefty (1) Invoker (3) Io (1) iOS (1) iphone (1) Jakiro (3) Jason Rohrer (1) Jetpack Joyride (2) journey (4) Juggernaut (2) Just Cause 2 (1) Just Musing (1) katamari (1) Keeper of the Light (2) Kill Screen (5) Killing is Harmless (1) killzone mercenary (1) kingdom hearts: destiny line (9) knightmare tower (1) Knytt Underground (1) Kotaku (3) Kunkka (3) Latour (1) League of Evil (1) league of legends (1) league of legends: arena (3) Lecture (1) Left4Dead (3) Legion Commander (2) let's play (1) Letter (1) Lifestealer (5) Lim (1) Limbo (4) Lina (2) Lion (1) little inferno (1) Littlebigplanet (2) Lockless Luckbox (1) lol non-phallic (1) Lone Druid (2) Lost Treasure of the Ivory Isles (Series 3) (1) ludology (1) Luna (3) map (9) Maps (3) Marathon (1) Mark of the ninja (1) Mass Effect 2 (3) max payne 3 (2) medal of honor warfighter (1) Melbourne (1) Metal Gear Solid (3) Metro 2033 (7) metro last light (1) Metroid (1) Michael Brough (1) Minecraft (6) Mirana (3) mirror's edge (1) miscellaneous (2) Mod Apk (8) model showcase (3) Modern Warfare (7) modern warfare 3 (2) ModNation Racers (2) Moments (4) Monkey King (2) Morrowind (1) Music Pack (12) musing (1) Naga Siren (1) narrative (3) Nature Prophet (3) Necrophos (2) Night Stalker (1) nonsense (1) notes (10) Nyx Assassin (2) ODST (1) Ogre Magi (1) OMG so much writing (1) Omniknight (1) One Chance (1) one of those crappy 'how to write' posts (1) Oracle (1) orpg (2) Outworld Devourer (2) OZCHI (1) Pace (1) Pangolier (2) perma-death (1) Persona 4 Golden (1) personal (5) Phantom Assassin (2) Phantom Lancer (1) phd (1) Phoenix (1) pixel hunt (1) player (1) Player privilege (3) Pocket Planes (1) Pokemon (1) Portal (3) portal 2 (1) Possibly clutching at straws with this one (1) Press Select (1) preview (15) project (12) proteus (4) Puck (1) Pudge (5) ramble (1) rant (3) Razor (3) Red Dead Redemption (5) rejected (1) remake (4) Report (1) review (3) rez (1) ridiculous fishing (1) Riki (1) Rock Paper Shotgun (1) Rubick (3) saints row (1) Sand King (3) scraps (1) Shadow Complex (3) Shadow Demon (1) Shadow Fiend (1) shadow of the colossus (1) shameless self plug (1) Silencer (1) sir you are being hunted (1) Sithil's Summer Stash (1) skyrim (2) Slark (2) Sleep is Death (1) sneak peek (3) Sniper (1) Soaring Cache (2) soft (4) space (2) space marine (1) Spaceteam (1) spec ops (3) Spelunky (2) spider (1) Spirit Breaker (1) Steam Holiday Sale 2013 (2) stickets (1) Storm Spirit (1) Story (2) storytelling (1) Super Meat Boy (3) Sven (3) terraria (1) Terrorblade (4) The Atlantic (1) The International 2017 (7) The International 2017 Battle Pass (1) The International 2018 Battle Pass (1) the last of us (1) the line (1) The Matrix (1) the unfinished swan (1) thesis (2) Timbersaw (2) time surfer (1) Tinker (1) Tiny (4) Tiny Tower (2) Tiny Wings (2) tokyo jungle (1) Tomb Raider (2) total-conversion (7) Towards Dawn (1) Traps (1) Treant Protector (1) Treasure of Dire Arms (1) Treasure of Molten Steel (1) Treasure of the Autumn Flurry (1) Treasure of the Cherished Hoard (2) Treasure of the Defender's Vision (1) Treasure of the Dota 2 Asia Championships 2017 (3) Treasure of the Emerald Revival (6) Treasure of the Frosted Flame (1) Treasure of the Shrouded Myth (1) Treasure of the Summit's Roost (1) Treasure of the Tireless Crafter (1) Treasure of the Venerable One (7) Treasure Sapphire Cask (2) Treasure The International 2017 Collector's Cache (23) Trials Evolution (1) Troll Warlord (2) Trove Carafe 2018 (1) Tuskar (3) tutorial (1) un ep (1) Uncharted 2 (2) Uncharted 3 (1) under development (1) Undying (1) Unfinished Swan (1) university (3) Unreal (1) unwinnable (4) update (4) vagrant story (1) Vanquish (1) Venomancer (2) videogame criticism (2) Viper (1) VVVVVV (1) warioware diy (1) Weaver (2) weird (1) whale trail (1) what even is this (1) where is my heart (2) Windranger (2) Winter 2016 Treasure III (2) Winter 2017 Treasure II (1) Winter 2017 Treasure III (9) Winter Wyvern (2) Witch Doctor (1) work in progress (1) world of warcraft (4) Wraith King (2) Writing (16) writing about writing (5) yolo (1) youtube (1) Zelda (1) Zeus (1) ziggurat (2)

Latest Tweets

Categories

  • Home
  • About
  • Contact
    • Category
    • Category
    • Category
  • Shop
  • Advertise

Social

  • 230,000
  • 230,000
  • 230,000
  • 230,000
  • 230,000
  • 230,000
  • 230,000
  • 230,000

recent posts

Trang

  • Trang chủ

Recent Post

Recent

Eva Blog

Over 600,000+ Readers Get fresh content from Eva

Popular Posts

  • March and April Writing
    With GDC at the end of March, I never got around to writing a summary of that month's writing, and then as I tried to catch up on all my...
  • Games of 2013: Part Four
    [ Part One ] [ Part Two ] [ Part Three ] [Part Four] Spelunky (Mossmouth) Spelunky just made it onto my list last year. More out of respe...
  • Useful Twitter Hashtags for Writers
    If you're an indie author, odds are that you already have a Twitter account. As most of you no doubt know, Twitter is a powerful form of...
  • Adventures in Indie Advertising/Promotion: Goodreads
    There's an old question that goes:  If a tree falls in the woods and nobody is around, does it make a sound?  In a similar vein, if you ...
  • World of Warcraft: The Battleground
    Fourth title  I've finally able to release this year from  World of Warcraft total conversion project series of mine. A fun-to-play He...
  • Removing "Said" From Your Vocabulary as an Author
    A few days ago, I was talking to another author who is in the process of writing her first book.  She mentioned that she was having a proble...
  • New Book Release: Kid Sensation Series Boxed Set (Books 1 - 3)
    I'm feeling a little giddy because I've finally reached the point where I can put out a boxed set. It's for the three full-lengt...
  • Ride the Wind [Fairy Tail: Battle of Magic]
    Happy weekend everyone! Sorry for late update and almost didn't post anything for more than a week on this blog. I couldn't write an...
  • Book Review: Logan's Run
    I don't think it comes as a big surprise to anyone that I'm huge sci-fi/fantasy fan.  Therefore, I'm occasionally asked what...
  • Monkey King - Riptide Raider
    Mod Monkey King - Riptide Raider mythical item Dota 2 Reborn from The International 2017 Collector's Cache. This mod can be combined w...

Copyright © PlayStation Plus | Powered by Blogger
Design by Hardeep Asrani | Blogger Theme by NewBloggerThemes.com | Distributed By Gooyaabi Templates